FIFA 13 named 2012's most accessible game

AbleGamers commends EA for going above and beyond normal accessibility features in naming FIFA 13 the Accessible Mainstream Game of the Year for 2012

Aguero-Dribbling-FIFA2013-600x450_0.jpgEA Sports
FIFA 13 includes some of the ultimate "what-if" accessibility features

When you think of the top video games of 2012, Halo 4 or Assassin’s Creed III might come to mind. But if you’re a disabled gamer, EA’s FIFA 13 might be the one at the top of your list, due to it’s high level of accessibility. In fact, it’s so disability-friendly that last week AbleGamers named it the Accessible Mainstream Game of the Year for 2012.

It’s the fourth time an EA game has won the award, following Star Wars: The Old Republic in 2011, Dragon Age: Origins in 2009 and Warhammer Online: Age of Reckoning  in 2008.

Among the reasons for FIFA 13 winning this year, wrote AbleGamers Editor-in-Chief Steve Spohn, was the ability to control the game completely with just a mouse, its customizable colors, high contrast and visual cues for audio input. But what really made it accessible above and beyond other games was that FIFA 13 can really be tailored to meet the needs of the disabled.

“FIFA 13 demonstrated amazing accessibility features in the form of settings that can literally slow down the game or give players ‘handicaps’ the same as you would in golf to help level the playing field. That tipped the scales in favor of the soccer sensation,” Spohn told me. He said that the EA developers met some of the highest accessibility guideline standards, from the third tier of Includification, AbleGamers’ guide to accessible game design, “the ultimate ‘wouldn’t it be nice if’ level,” said Spohn.

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