Yesterday afternoon at the Game Developers conference in San Francisco, Sony's Shuhei Yoshida gave a presentation about Project Morpheus, Sony's VR visor for the Playstation 4.
Sony had a new prototype on-hand which they said was close to a consumer product. The optics have been upgraded to a 5.7" OLED display with 1920x1080 resolution (meaning 960x1080 per eye) and a 120Hz refresh rate. Latency has been trimmed down to less than 18ms, which is less than half what the original prototype offered. The screen offers a 100 degree field of view which Sony says creates a sense of presence and immersion. 9 LEDs allow for 360 degree tracking (using the Playstation Camera).
The new Morpheus is designed to be easy to put on and take off. You can 'flip up' the display for when you need a quick peek into the real world to grab a beverage or a controller. If you wear glasses you'll be happy to know you can wear them under Morpheus.
And that was about it. One last detail; Project Morpheus will launch in the first half of 2016, which puts it farther out than Valve and HTC's Vive (scheduled to lunch this holiday). On the other hand, this is the first time Sony has confirmed that Morpheus will actually become a consumer project.
Sony promised to share more about the visor and the games at this year's E3.
In other Playstation news, Sony announced they've sold more than 20.2 million Playstation 4 consoles worldwide as of March 4th. And at long last, there's an HBO Go app for the PS4.