Zone Alarm and GoG.com: A tale of two marketing blunders

By Peter Smith  8 comments

There's an old saying that there's no such thing as bad publicity. Maybe it's true, but a couple of stunts that came to light yesterday have me questioning the wisdom of some techie marketing departments.

First, there was Check Point's virus pop-up fiasco. Ars Technica has the details, but basically users of Check Point's Zone Alarm firewall software were met with a pop-up message about a new virus. While the pop-up didn't say the user's computer was infected, at a glance it seemed to. The problem is that we users see so many of these pop-up messages that we don't really stop to read, we just do a quick scan. And the Zone Alarm message looked so similar to those scamware pop-ups that try to trick unsuspecting users into installing (sometimes phony) antivirus software that people assumed Check Point was pulling a fast one. (See this forum thread for examples of user reaction to the message.)

In Check Point's case, the mistake seems to be an honest one. Via Zone Alarm, they were trying to inform users about a real virus and reminding them that they should be using a good anti-virus program (which Check Point would be happy to sell them). The problem was that whomever designed the message just wasn't experienced enough to realize they were designing something that looked like a scam. A savvy marketing team wouldn't have made this mistake, but it seems to have been just that: a mistake.

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For a more egregious example, let's talk about Good Old Games. Good Old Games is a service that offers digitally downloadable computer games. As the name implies they traffic in older titles. Late last week they made a big deal about some new (to them) titles they were ready to offer, including the classic game Age of Wonders. Then over the weekend the site suddenly shut down completely. Customers going to download their games or access the support forums were met with the message:

Dear GOG users,

We have recently had to give serious thought to whether we could really keep GOG.com the way it is. We've debated on it for quite some time and, unfortunately, we've decided that GOG.com simply cannot remain in its current form.

We're very grateful for all support we've received from all of you in the past two years. Working on GOG.com was a great adventure for all of us and an unforgettable journey to the past, through the long and wonderful history of PC gaming.

This doesn't mean the idea behind GOG.com is gone forever. We're closing down the service and putting this era behind us as new challenges await.

On a technical note, this week we'll put in place a solution to allow everyone to re-download their games. Stay tuned to this page and follow us on Twitter and Facebook for updates.

All the best,
GOG.com Team

Their customers were understandably upset. Digital media (particularly beyond music) is still a relatively new experience for many of us and there's always the question of "What happens if the company providing my content goes out of business?" and here was the answer: you're out of luck. In the case of gog.com you could have, and probably should have, downloaded your content and archived it locally, but these old games can be finicky and getting support when a game refuses to run is always going to be an on-going issue. If you were in need of support last weekend, tough luck. Plus some of us buy games when they're on sale but don't get around to downloading them until we're ready to play. The beauty of a service like Good Old Games is that you shouldn't have to worry about archiving: that's one of the services the content providers offer!

On Monday in the face of growing resentment, the management of Good Old Games added this update to the site:

UPDATE 20.09.2010
First of all, we apologize everyone for the whole situation and closing GOG.com. We do understand the timing for taking down the site caused confusion and many users didn't manage to download all their games. Unfortunately we had to close the service due to business and technical reasons.

At the same time we guarantee that every user who bought any game on GOG.com will be able to download all their games with bonus materials, DRM-free and as many times as they need starting this Thursday.

The official statement from GOG.com's management concerning the ongoing events is planned on Wednesday. If you want to receive further information about GOG.com, please send an email toupdate_media@gog.com if you're a media representative or to update_users@gog.com if you're a user without a GOG account.

Yesterday it became clear that the whole thing was a big publicity stunt carried off at the expense of the site's customers. What's really happening is that they're going to relaunch the site with new features today (it may be live by the time you read this). [Update: It's live now.]

In way of "apology" the site's owners posted a video of themselves dressed as monks (embedded below) and admitting to 'sinning' while at the same time essentially belittling customers for not picking up on the "hints" they'd left that the site wasn't really closing. They also maintain that "for technical reasons" it was necessary to take the site offline to roll out the new version. It doesn't reflect well on their tech team that the site had to be down for almost a week in order to do an upgrade.

Now Good Old Games just seems perplexed. Wednesday afternoon there was a tweet on their twitter feed saying "We really are sorry to those who think we're jerks. It was all done with the best of intentions, but hopefully we can make it up to you :(" Moments later that tweet was deleted and another followed, saying "We really are sorry to those who felt deceived. It was done with the best of intentions, hopefully we can make it up to you." I asked them what their intentions were, but received no response.

I may be reading between the lines too much, but the company seems puzzled by the public's reaction. How out of touch can they be? If people spend money on your service, they expect your service to be available when they need it. If they really had to shut down for a week to roll out a new revision of the site, then they should have given their customers fair warning so no one was taken by surprise. As a gaming company they only needed to glance at gamer reaction when Xbox Live or the Playstation Network go down for half a day to estimate the reaction this stunt would get them.

What were they thinking? Only they know. Maybe they feel any existing customers lost due to this stunt will be more than made up for by new customers exposed to their site by posts like this one? Or maybe they honestly thought it was a funny gag. If that's the case then they really do need a wake-up call in their marketing department.

[Update: I probably should've made this a tale of three marketing blunders and included Netflix's hiring of actors for an event in Toronto. Padding the crowd was one thing, but having paid actors talk to the press was another. Netflix has apologized for their blunder.]

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Peter Smith writes about personal technology for ITworld.

8 comments

    Anonymous 1 year ago
    Today GOG re-opened with servers that could have four times the numbers of visitors/downloaders. Within 20 minutes those servers were overwhelmed by TWENTY TIMES the amount of visitors that GOG had ever had in it's two years of operations and so had to put on even more servers!Twenty times the number of visitors than ever before. That, my friend is successful marketing.Steam gets 100 pages of free editorial because it's American and own by 'Half Life' valve. GOG get paid no attention because it's European and owned by 'only' The Witcher. GOG felt they had to make their message somewhat cryptic to get the rumourmill going, like they knew it would!After all, when was the last time you, or CNET or Gamespot or IGN gave any coverage to GOG.com? Exactly!
    Anonymous 1 year ago in reply to Anonymous
    So basically to make themselves a bit more out there they had to dick around with their customer base? Is that a "European" thing? Valve gets a lot more coverage than it deserves for Steam I'll admit but you don't see Stardock dicking with their customers to get some more attention do you? No, that's a mature, intelligent company while GoG is run by a bunch of monkeys.Also we don't know that GoG was overloaded. We know that their servers went down which happens every time there's an update at my workplace. A new update is installed over the weekend and then come monday there's a problem with the software that requires we go down for awhile. Sounds more like bad programming.
    Anonymous 1 year ago
    I'd never heard of GoG.com until this stunt. Now I'll definitely be checking them out. That sounds like a marketing win!
    Anonymous 1 year ago
    You've got a lot of misinformation regarding GOG. The worst of which is, like many others, you've completely misunderstood what the platform is about. It isn't like the Steam model where you're hooked into a service which you MUST participate at least minimally [DRM]; GOG is a shopfront for old games where you purchase, download and own your games. The fact you can redownload a game DOES NOT mean they are there to hold the games for you, not anymore than an actual games shop. You wouldn't feel free to lose your physical discs just because the shop has more copies in it, would you??GOG is not a consistant service provider and frankly I think they have the better business model from a client perspective.
    pasmith
    pasmith 1 year ago in reply to Anonymous
    You GoG defenders are ignoring the service angle, for one thing.They made a big to-do about having Age of Wonders and presumably sold a lot of copies, then went dark. Anyone having trouble getting the game to run now had nowhere to turn.And I did say customers should've downloaded and archived copies of their games; this post isn't saying GoG broke a contract or anything.But argue all you will, from the point of view of end user perception this was a dumb move. And marketing is all about perception.
    Anonymous 1 year ago
    Lots of valid points regarding GOG. To top it all off, their new site (which doesn't look that different to me, certainly not enough to justify a five day downtime) had to be taken down for maintenance just 20 minutes after the relaunch. It says "GOG.com will be back soon". Well, there are at least two kinds of trust. While I see no reason to doubt their intentions or mistrust them as a merchant, I find it hard to trust them to maintain a stable service after this fiasco.
    Anonymous 1 year ago
    gog.com's marketing was brilliant.The money paid was for the executable for the software. We are not, and have never been, paying continuously for a "Service". Same as Steam. Sure, it was abrupt. Sure, it left doubt for those that paid for and never downloaded their software. That being said, it was NEVER mentioned ANYWHERE that any customer had permanently lost access to their games, moreover, it was quickly (immediately?) stated that you would soon have access to your library again, when the site was back up.So, where, EXACTLY, were you as a non-subscription-paying-customer, so horribly aggrieved that GoG.com should be crucified for their marketing stunt?Disagree or not with the tactics, they were successful in the end, and every public bash about the perceived injustice done by the guys at GoG.com just smacks of an entitlement-mentality from which there is really no saving you.
    Anonymous 1 year ago in reply to Anonymous
    Sorry, Cocytus. You should think about it a little more. I have purchased from GoG in the past, but I didn't have any of the media local to my machine at the time of this stunt. I consider myself pragmatic, so I figured "shame on me" for A) buying from this company, and B) for not having archived my goods. But they DID announce that they were going to make the downloads available for people to collect -- but at the same time did NOT mention that they were re-releasing the site. I was relieved, but not excited.Looking around the web where this topic is making waves, there are a LOT of reactions ranging from amused to annoyed to outright rabid. GoG may have THOUGHT that they were getting publicity (as Pete stated, of "any type") that would help launch their new site, but what they have done is pissed off a lot of past and potential FUTURE customers.I don't know if you're a gamer or not, but if you are, then you should be painfully aware at the kinds of grudges -- mature or not -- that gamers can carry when they feel that they've been played for chumps. We'll see if this stunt has turned the gaming community against them to the point where they may have to shut down for real. Then we'll see who's got the "entitlement mentality".

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