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  • The Weekly Hash - October 26, 2012

    Posted October 26, 2012 - 10:15 am

    Roasting this week's top tech stories, which include Zynga, Zuckerberg and friction-stir welding
  • 6 killer utilities for redlining your gaming rig

    Posted October 7, 2012 - 6:49 am

    Just as there's more to racing than showing up at the drag strip, there's more to gaming than booting up your rig.
  • PC gaming performance on Windows 8: A hard-data analysis

    Posted October 6, 2012 - 7:45 am

    In the transition from Windows 7 to Windows 8, Microsoft has implemented scads of changes to improve the operating system's performance and responsiveness. To wit: The DirectX programming interface adds more robust 2D functionality, and in Windows 8 it helps render all desktop windows, and even accelerates the new Start screen.
  • Four hours in colonial America: Assassin's Creed 3 hands-on

    Posted September 29, 2012 - 7:09 am

    I'm sure I'm not alone when I say that Assassin's Creed 2 is one of my favorite games of this generation. There was a pure sense of exploration and discovery that I haven't found in any game since, not even the semi-sequels Assassin's Creed: Brotherhood or Revelations. Since that experience, I've been looking for a game to revive that feeling, and, while things have changed in games since Assassin's Creed 2 was originally released back in 2009, I found that feeling while exploring the frontier in Assassin's Creed 3, and it feels good.
  • Fast, fun, and free: racing games for your PC

    Posted September 22, 2012 - 7:05 am

    These days you don't need to spend a dime to enjoy some seriously adrenaline-drenched automotive action: I've collected five excellent racing games that you can download for free and play to your heart's content.
  • Review

    5 indie PC games that ripple with retro intrigue

    Posted September 22, 2012 - 7:03 am

    Times are tough. We're all looking to stretch our budgets, so the thought of paying $20 or more for a PC game from a commercial development studio is, well, a tough download to swallow. But in your effort to save money, you need not sacrifice winning gameplay. Independent gaming studios are releasing awesome titles--many with an addictive retro vibe--and their prices range from free to next-to-nothing. Here are five you must check out today.
  • Untucked: Apple's new uniform

    Posted September 13, 2012 - 12:08 pm

    One of Steve Jobs’ wishes, to have Apple employees wear a uniform, seems to have come to fruition and was on display yesterday. But would he approve?
  • This week in Kickstarter: a webcomic raises $500,000 for a game in a day

    Posted September 8, 2012 - 7:25 am

    A gaming Kickstarter raising six figures in less than a day is barely even newsworthy these days. But even if the new Homestuck Kickstarter isn’t breaking any funding records, it’s still unusual enough to comment on because it shows just how much Kickstarter has changed fundraising for games and how that’s making games that never would have existed before possible.
  • 16 free and great Google Nexus 7 apps

    Posted September 6, 2012 - 8:00 am

    Load up your Nexus 7 tablet with these great free apps for entertainment, social networking, remote access, IM, sports, gaming, and more
  • Valve job posting: Is game maker thinking beyond the gaming PC?

    Posted September 4, 2012 - 2:41 pm

    Valve, the developer best known for creating such games as Half-Life and for running the Steam PC gaming service, recently posted a job listing for a hardware industrial designer that doesn't mention video games even once.
  • Guild Wars 2 launches: two failures and one success

    Posted September 1, 2012 - 7:25 am

    I've written at length about the features and advances in Guild Wars 2 from my time in their last beta weekend. But now the game has properly launched and, as you might expect, Guild Wars 2 is experiencing the traditional spate of MMO launch week difficulties. That means problems grouping up with friends, a non-functional in-game store and a lot of banned users. The good news is one of these isn't actually a problem at all.
  • Review

    God game From Dust lives again as Chrome Web Store centerpiece

    Posted August 24, 2012 - 10:18 pm

    PC fans of God games had plenty to be excited about when publisher Ubisoft announced From Dust for PC last year. The game's designer, Eric Chani, is well known for his abstract early 90's masterpiece Another World, so the project seemed in capable hands. Moreover, he cited Peter Molyneux's classics Populous and Black & White as his primary influences, so the provenance couldn't be better. After a successful console release, it seemed little could go wrong. Unfortunately, that's not what happened. The PC port was badly botched with low framerates, no anti-aliasing support, video card compatibility issues and an overzealous DRM system riddled with bugs that plague users to this day. There's an alternative to the console version if you want to play frustration-free,
  • Valve employee talks virtual reality gaming

    Posted August 24, 2012 - 9:44 pm

    The future of video gaming may lie in virtual reality. No, that's not 1996 calling; its Valve Software's Michael Abrash, a game industry legend and one of the minds behind Quake and Doom. Abrash recently sat down for an interview with Rock Paper Shotgun and shared his thoughts on the future of gaming and potential for VR technology to change how we play game.
  • Free game friday: a game that wants you to give up

    Posted August 24, 2012 - 1:32 pm

    This week’s games are all about constant motion. From a technicolor open-world skating game to an almost impossible Flash game that mocks you as you fail, this week’s games are all about making sure you get in motion and stay there.
  • Borderlands goes 8-BIt in your browser

    Posted August 23, 2012 - 9:00 pm

    Borderlands 2 is quickly approaching its September 21st release date and, depending on your tastes, it may be one of the most anticipated games of the year. So, what's the best way to continue building hype? Create an 8-bit version of the game that everyone can play in their browser of choice. Case in point: The Border Lands.
  • Review

    Alienware M14x an ultraportable gaming powerhouse

    Posted August 23, 2012 - 3:30 pm

    When Dell refreshed its lineup of Alienware gaming laptops earlier this year, it discontinued the littlest of the bunch, the 11-inch Alienware M11x. As a result, the Alienware M14x is now the entry-level Alienware laptop, which Dell recently refreshed with an IvyBridge processor and a new graphics card. Like many more-typical ultraportable laptops, the M14x has a 14-inch screen, but it's chunkier and more powerful than the other computers in its category.
  • Battlegrounds gaming engine suite reunites gaming groups

    Posted August 21, 2012 - 10:04 pm

    Remember gaming night? You and a bunch of friends would gather around a table at someone's place and before long, a favorite pastime would emerge from a cabinet or a closet and everyone would be playing. Maybe it was classic boardgames or pen-and-paper RPGs. Perhaps you were the wargame type or preferred to take your chances with a deck of collectable cards. Good times don't last forever, though. Friends move away, jobs change and groups can find themselves split on opposite coasts. Fortunately, that doesn't have to spell the end of play time anymore. The Battlegrounds suite of software (various pricing, free demo) allows players and GMs alike to collaborate in a virtual, whiteboard-like space especially designed for gaming.
  • SimCity returns At Gamescom 2012

    Posted August 20, 2012 - 10:46 pm

    For more than two decades, Will Wright’s city-building simulator has sworn in millions of virtual mayors around the world. The SimCity franchise has sold over 30 million copies worldwide. With its return in 2013, SimCity will engage an entirely new generation of PC gamers as they take charge of their own customized cities and build a world that co-exists alongside friends. Jason Haber, producer on SimCity at Electronic Arts’ Maxis Emeryville, talks about what’s in store for PC gamers in this exclusive Gamescom 2012 interview.
  • Diablo III announces new paragon system

    Posted August 20, 2012 - 7:35 pm

    I know we've already outlined some of the upcoming mechanical changes in the 1.0.4 patch to Diablo III, but today Blizzard announced the biggest change to the game in the form of new "Paragon Levels" that can only be attained after reaching the game's previous maximum level of 60 and provide several benefits to paragon-leveled characters.
  • Crytek unveils Crysis 3 multiplayer at Gamescom 2012

    Posted August 20, 2012 - 4:47 pm

    Electronic Arts used the annual Gamescom convention in Germany to reveal the multiplayer experience for Crysis 3. Developer Crytek, which is based just an hour train ride from Cologne, was on hand to explain how the Hunter mode changes multiplayer up. Rasmus Hoejengarrd. director of creative development at Crytek, talks about what’s in store for PC gamers in this exclusive interview.
  • Someone shoved an SNES into a coffee maker

    Posted August 11, 2012 - 7:40 am

    An important part of your morning routine once you get out of bed may be to get the sweet fix of caffeine. You might not want to mix up your coffee machine with this impressive Nintendo mod, though--unless you wake up for a quick gaming fix rather than a hot beverage.
  • Free Friday: gaming with science and Wikipedia

    Posted August 10, 2012 - 7:35 am

    This week’s games will have you helping out with cutting edge science and using one of earth’s largest repositories of knowledge to make your own RPG. Plus, there’s a platformer.
  • XBMC now working with Android gaming sensation Ouya

    Posted August 7, 2012 - 2:03 pm

    The team behind open-source media platform XBMC announced today that it would be working with the developers of Ouya to make sure that XBMC works on the still-developing but widely hyped Android gaming console.
  • Free game Friday: lots of explosions and a spelling dungeon

    Posted August 4, 2012 - 7:35 am

    This week we’ve got one violent game about constant destruction, one puzzling exploration game about spelling your way to discovery and one game that splits the difference, letting you shoot your way out of danger or puzzle your way into a non-violent solution to your problems. Let's go!
  • Free retro games to suit every gamer

    Posted August 4, 2012 - 7:15 am

    Have you been craving old-school games? Are you dreaming of side-scrolling shoot-'em-ups from the 1990s? Yearning for the point-and-click adventure games from Lucasarts' and Sierra's creative golden ages? Longing for Dungeon Master's slick two-step dance? Or maybe you desire the rich, unfiltered flavor of vintage Diablo. Every gamer has a lost love.

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