PlayStation Vita’s lifeless launch
Sony threw everything it could into its latest handheld gaming device, which included a 5-inch touchscreen, a quad-core processor, a rear touch panel, and dual thumbsticks to replicate the home console experience. But so far, it hasn’t been enough. Sales of the Playstation Vita haven’t met expectations, and game publishers are less than eager to throw support behind the struggling handheld. Maybe a price cut would spark sales, as it did for Nintendo’s 3DS, but Sony has already ruled out that possibility for 2012, ensuring a very slow start for an admittedly impressive piece of hardware.