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The future of content
ECOMMERCE IN ACTION --- 11/12/2003

Digital technology has made it easy to use and reuse content in ways previously unimaginable. Music, photographs, video and text can all be copied and manipulated in new ways, many of them controversial. 

On this topic

In music, the use of sampling to take snippets of one recording and incorporate them into new creative works has become commonplace. In the field of photography, image manipulation and collage are frequently used. Since Napster hit the scene, large-scale copyright infringement of all sorts of content has become a reality

The issue of people distributing and reusing digital media is a problem for many businesses. It may also be a hidden opportunity.

Software - Out of control

Uncontrolled copying and reuse have been problems in the world of software for many years. One of the results has been the growth of open source software.

Open source applications have become viable alternatives to many commercial ones. Companies like IBM and Red Hat are building their business futures on open source technologies. Open source software has also become a valuable part of much commercial software. Apple's OS X is built on open source Unix components. This has helped a relatively small company like Apple create an operating system that competes on a technical level with Microsoft's Windows.

Open source software allows technology companies to compete in areas where intellectual property can create barriers to competition and innovation.

Content - Out of control

Just as open source licensing has opened up new possibilities in the world of technology, it promises to do the same in the area of creative content.

Creative Commons "open content" licensing represents the ideas of open source, but tailored to creative content. Creative Commons' goal is to create a system of flexible copyright that allows creators to protect their works while encouraging other uses.

Copyright has created many barriers to innovation in the Internet. In the US, congress has extended copyright terms 11 times in the last 40 years. This limits the number of works that are in the public domain, reduces access to creative works, limits the creation of derivative works, and can be a barrier to competition. Many of the new technological and business innovations that the Internet has made possible have been hobbled by the complexity and limitations associated with copyrights.

The idea of "open content" opens up many opportunities. In a world of digital content and high-speed connections, the cost to copy and distribute a work drops to almost nothing. Open content is a good fit for companies wanting to take advantage of person-to-person networks, file sharing, and digital copying.

Inside the licenses

The Creative Commons licenses are built on several key ideas:

  • You allow people to do things like copy and distribute your content;
  • You maintain your copyright;
  • You can limit how content is used.
  • You can require permission to use your work commercially.

Key to the licenses is the idea that users are given the right to copy and distribute your copyrighted works, yet you can retain other commercial rights. Encouraging users to copy and distribute works, in a legal way, makes these licenses a great match for the Internet. Content creators can benefit, because they can use the Internet as a tool for inexpensively distributing their works. Companies can also benefit because open content encourages uses such as webcasting, sampling, content aggregation, and other ways of using content to create new work.

Creative Commons provides the licenses in several ways. The "human-readable" form is an easy-to-understand version. The "lawyer-readable" version translates this into legal code, detailing definitions and rights more specifically. The "machine-readable" form translates it into HTML with meta-data.

The machine form lets you tag content so that it can be distributed electronically, with licensing information attached in an easily interpreted format. For example, if you wanted to distribute a promotional MP3 via the web, you could encode it and include licensing information in the file. It could be distributed using file-sharing networks and other methods, and the licensing would follow it. This lets users verify that the file is being shared legally.

The embedded license information may allow future file-sharing tools to make it easy to find legal downloads. If you needed a piece of music or a stock photo for a presentation, you could limit the search to files that are tagged to allow commercial use. On the other hand, if you just wanted to download some new music legally, you could search for any MP3 tagged as "open content".

What Open Content is available now?

Creative Commons is relatively new, and it will probably be years before it achieves the prominence of open source software. However, there are already many people interested in using open content licensing.

Magnatune calls itself the open music label, because it's built on the idea of using open content licensing to make distributing music online legal. Magnatune is building a library of "open music". This means that you can listen to their stations, download their music, and share it with anyone you like.

OpenPhoto is a stock photo agency. They license digital photographs for free commercial and non-commercial use. The Prelinger Archives distributes over 1,000 films in streaming media and downloadable formats. The BBC is planning to give the public full access to all of its program archives through the Internet.

Many sources of text are becoming available as open content, also. Eldritch Press publishes public domain books online. MIT is in the process of translating their course materials with their OpenCourseWare project. The content of many weblogs and web sites are also being offered as open content.

Why Open Content?

Creative Commons open licenses are designed to make it easy to share certain rights over content, while limiting others. This is a good match for the Internet, where many users are interested in getting and sharing digital content. By opening up the rights to distribute and copy content, companies can take advantage of the demand for digital content, while retaining still controlling its commercial use.

ADDITIONAL RESOURCES

Creative Commons is devoted to expanding the range of creative work available for others to build upon and share. http://creativecommons.org/

Common Content is a catalog of Creative Commons licensed content. http://commoncontent.org/

 





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