Simple Object Oriented Tutorial (soot part 1)
Object Oriented Programming (OOP) means a lot of different things to a
lot of different people. For our purposes, let's define OOP simply as a
way to create a "thing" that your programs can use (obviously, this is
rather vague at the moment). Before we delve into making a simple
object, let's look at using an object and explore a few concepts.
Consider a radio like your grandfather might have had -- a large wooden
box with a speaker, volume dial, and tuning dial with the frequencies
shown. We do not necessarily need to know what the insides look like or
how it functions, we need only know how to operate this device; we need
to know how to use the device's interface. Radios have changed a great
deal since those days -
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