Will iOS 4.1 fix that annoying proximity sensor issue? What about the insanely slow performance on the iPhone 3G?
If you believe Steve Jobs—and really, why wouldn't you?—then Apple has finally squashed both of these bugs.
A little background: Some iPhone 4 users have reported problems with the phone's proximity sensor. The sensor determines when you're holding the phone close to your face—as you would when making a phone call—and it deactivates the iPhone's touchscreen so your cheek doesn't inadvertently brush up against any buttons. Users with misbehaving proximity sensors say that their iPhone 4 screens remain active during calls or that the screen fails to re-activate once the call is over. Apple acknowledged the problem at a July 16 press conference and promised a fix in a future update.
As for performance issues, some users with older iOS devices—notably the iPhone 3G—have complained that iOS 4 runs slowly on their handheld. Apps are slow to respond and prone to crashes. The onscreen keyboard occasionally suffers from delays between tapping a key and when that keystroke appears on the screen. Older iOS devices running iOS 4 are also prone to warming up in a hurry.
Last Wednesday, Jobs said both those issues will be resolved in iOS 4.1, along with unspecified Bluetooth bugs. Of course, the proof will be in the pudding—we'll have to wait until the update is available to see how well these fixes actually work.
What is AirPlay and when does it arrive?
The AirPlay feature allows you to stream music, videos, and photos from an iOS device. It's a renamed—and more powerful—version of AirTunes, which allowed for music streaming. Jobs demonstrated the ability to seamlessly switch playback from one device to another, but only showed it for switching from iPad to Apple TV using the iOS 4.2 update. That would seem to suggest it's arriving with the iOS 4.2 update in November. Apple's own AirPlay Web page doesn't shed any light on the matter.
So what features can I expect in iOS 4.1