W3C launches Web standards documentation site

Web Platform Docs aims to tighten the feedback loops between developers and the standards bodies

By , IDG News Service |  Software

In an effort to better acquaint Web developers with the open technologies that can be used to build Web applications, the World Wide Web Consortium (W3C) has launched a Web site with tutorials and other documentation that cover most of today's Web standards, including the emerging HTML5 set of standards. The site has also been designed to provide more user feedback to the developers of the Web standards themselves.

"Although we have produced material for designers and developers in the past, this is the W3C's biggest scale effort specifically for documentation," said Ian Jacobs, the W3C head of marketing and communications.

Internet industry players such as Adobe, Facebook, Google, HP, Microsoft, Mozilla, Nokia and Opera have contributed to the project, called Web Platform Docs. Many of these companies have made long-term pledges of monetary contributions or staff hours, Jacobs said.

The W3C is positioning Web Platform Docs as a one-stop shop for learning the Web technologies and their underlying standards. Originally, the W3C has left much of the documentation of its standards to third parties, such as instructional Web sites, book publishers and vendors themselves, Jacobs explained. This effort, however, will offer a way for these different parties to consolidate their efforts, reducing duplicative effort. "Often they have relatively small teams who have a hard time keeping up with the rapid pace in standards," Jacobs said. "So for them, there is a benefit of better using their resources at the vendor neutral W3C."

Through Web chats and discussion forums, the site should also provide a tighter feedback loop between those who write the standards and those who use the standards: Users will enjoy current information about a standard's state of development and implementation, and the standard developers can use the feedback from the user community to shape their own work. "If there is more community input that a working group would have access to easily, that may give them important feedback and improve the standard," Jacobs said.

The site will provide in-depth detail on how to use technologies such as HTML5, CSS (Cascading Style Sheets) and the various audio, video and animation tags. Image manipulation tools such as the Canvas tag, WebGL, and SVG (Scalable Vector Graphics) image are covered. So are data storage and retrieval technologies such as media queries, IndexedDB and the File API.

The tutorials are designed to teach developers how to deploy these technologies in such a way that they can run across multiple platforms. They provide syntax and examples, as well as the latest on development and implementation status for each technology.

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