Windows Server 8: Massive storage enhancements ahead

Microsoft makes big investments in data deduplication, live disk repair and more...

By , ITworld |  Storage, Data Deduplication, Microsoft

In the reliability department, Windows Server 8's team has also done its homework: "DHCP Failover," which previously was left to 3rd party vendors and essentially left out of Windows Server 2008 R2. Now it's built right into Windows Server 8: it allows you to easily specify a secondary DHCP server, which immediatelly takes over on fails.


Remote FX: Big enhancements

Remotely logging on to a client over WAN (even LAN or via mobile broadband) had its drawbacks: lags, dropped video and slow file transfers. Remote FX has also been improved massively: Windows Server 8 automatically detects what type of content gets transferred over the remote connection and chooses the right codec (e.g. for text, images, videos -- h.264 is the key). RFX adapts to the current situation and reduces the bandwidth load drastically; depending on what type of content you're generally accessing remotely, you can expect a reduction of bandwidth of up to 90%.

Nice: Remote FX supports full multi-touch. You can use a local touchscreen and control a remote machine with nothing but your fingers. Another great addition that's likely to make admins happy is full USB passthrough.


Bottom line

Windows server hasn't had such a massive change in a long time (or, maybe, ever). Keep in mind though that at this point in time, it's still a developer preview. As is the case of the Windows 8 client, things aren't as smooth as they could be and it's likely that some of this stuff is even going to change. We'll keep you posted.

This article, "Windows Server 8: Massive storage enhancements ahead," was originally published at ITworld. For the latest IT news, analysis and how-tos, follow ITworld on Twitter and Facebook.

Sandro Villinger is a contributor to ITworld. For more by Sandro, see:
15 incredibly useful (and free) Microsoft tools for IT pros
Windows 8 Hyper-V and MinWin: A game changing strategy?
Hyper-V & virtual PCs: How to handle virtual disks.

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