"The premise of SandForce SSD controllers is compression. By compressing data, less time is required to transfer data from and to the SSD," Yang wrote. "Is Intel talking about its own controller? Or are they simply 'glamorizing' something they already have?"
Data compression would first and foremost increase the capacity of a drive, but it could also lead to greater performance. Frost cautioned that allocating a percentage of an SSD's capacity for compression would come at a cost. That cost could be shorter endurance, according to analysts.
"If you overclock and get faster performance and capacity and sacrifice endurance by doing so, well, then you could still enjoy the benefits if you are in a mostly read-intensive environment," said Joseph Unsworth, Gartner's NAND flash and SSD research vice president. "I suspect DataCenter server IT admins would also be savvy enough (especially at hyperscale level) to exploit this advantage."
Frost made it clear that the SSD overclocking product won't be for the average consumer, whom he still thinks is learning what the term " solid-state drive" means.
"SSD penetration is getting better, but still small overall," Frost said. "The market for this is not big."
This article, Intel wants to help gamers, others overlock their SSDs, was originally published at Computerworld.com.
Lucas Mearian covers storage, disaster recovery and business continuity, financial services infrastructure and health care IT for Computerworld. Follow Lucas on Twitter at @lucasmearian or subscribe to Lucas's RSS feed. His e-mail address is firstname.lastname@example.org.
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