Facebook introduces mobile web app payments via phone carriers


Mobile payments for Facebook items such as extra credits in Farmville can now be done in two steps on your phone.

Facebook used their developer blog to announce they are "Helping Monetize The Mobile Web" by making it much easier for game developers to items. Rather than the previous seven steps needed, users can now charge items directly to their mobile phones via carriers in two steps to more than 30 countries.

The direct-to-carrier billing method avoids the need for Facebook to track or process credit numbers. All major carriers in the US and the UK are on board. Developers can implement the new payments system, says ReadWrite Mobile, by "tying payments options within an app to Facebook’s back-end processor through a simple API and a couple of lines of JavaScript."

Trust issues

i am never buying anything via facebook!!!

mir sha on readwriteweb.com

Can you disable this feature?

Geoff Johnson on endgadget.com

I won't trust FB with my dog.

barryotoole on readwriteweb.com

Facebook has screwed with privacy policies, and over-complicated application data-sharing settings so many times that I can't imagine funneling money through their platform.

uptown on news.ycombinator.com

Business details

I think this app should be more secure and it should be separate from their personal data.

Frank Deloit on readwriteweb.com

Stupid Stupid Stupid Stupid people pay to play game..DUH

Stephen Hri on endgadget.com

And RIM is going down the same path with BlackBerry 10 and BlackBerry Payment Services.

HorizonXP on news.ycombinator.com


KIDS! Down here now! You've been running up $300 on Farmville and Zombie Farm charges on my AT&T bill?!?!?

joewaylo on endgadget.com

As if it wasn't obvious from day one of Facebook credits that they will try something like this in the future. I'm surprised it took them this long.

mtgx on news.ycombinator.com

Let us know: do you trust Facebook enough to let them take money from you through your cell phone bill?

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